Sunday, March 15, 2009

Aside online games and static game devices like Playstation

Aside online games and static game devices like Playstation,mobile games are the next most popular games around now. Thepopularity has grown so big that mobile operators are competingagainst each other by offering their subscribers loads of bothfree and paid games for their pleasure. Not only mobileoperators, cell phone manufacturers are also pre-programmingtheir phones with a variety of games. The growing interest inmobile gaming is producing a lot of benefits for the mobileindustry. The operators are deriving sizable revenue fromselling these games, software developers are regularly derivingroyalties from phone manufacturers and the manufacturersthemselves are cashing in heavily on revenue from subscribers.You will appreciate the level of income in this are if youconsider the fact that by the year 2009, there would be 220million mobile phone game fans in the world. Now lets delve intothe kinds of games we have around: We have the embedded gamesthat are factory coded into the phones, SMS games that operateby interacting with a SMS server upon which the game resides andbrowser games that are played online using the cell phones minibrowser. Of all these games the cheapest and most popular is theinbuilt ones though the excitement offered by SMS and onlinegames are not a deterrent to people who would spend every dimeto get hooked on. The reason is browser games are of multi-mediaorigin and can be compared to the type experienced onPlaystation or xbox. There are several ways to develop mobilegames though the most popular language used are C++, Java andBinary Runtime Environment for Wireless (BREW) platform . Out ofthese three, Java is the most popular method. The reason isobvious – java is widely supported by the web and supported byall the principal phone manufacturers. Again a medium like J2MEis open source and thus cheap to use as a development medium.Java as we know it is highly portable across platforms andleaves developers with little worry that their program will notwork on certain phones. Programmers choose this languageplatform because it does not interfere with programs runningnatively on the phone. But in reality the future of mobile gamedevelopment is in MIDP 2.0 API which is a compilation of highend applications that allow developers to come up withsophiscated and highly interactive games for fans. It is fast touse and ensures a stable program after compilation. It isprojected that this program, though futuristic, shall be thestandard for mobile game developers for a long time as itexhibits versatility and the quick deployment – qualitiesprogrammer love.

About the author:For more more information about mobile phone games please visithttp://www.cellular-mobile-phone-games.com



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